The Vampire Hunter 2 / Vampire Savior 2 arcade games and the Sega Saturn / PlayStation versions of Vampire Savior all offer their own different set of extras.
VAMPIRE SAVIOR 2 TOWER STAGE SERIES
The recent release of Vampire Resurrection has given the series a well needed shot in the arm, and is bound to bring in a whole new generation of players – so let the games begin! Though extremely popular in Japan and reasonably successful in Europe, the series never really took off in the US, where in turn the X-Men / Marvel vs Capcom series enjoys a bigger audience than anywhere else. The game is flawlessly made and remarkably balanced, and the music and design work are second to none: each character is bursting with life and energy, beautifully complementing the action. With its lightning fast gameplay, complex chain combos and unique ‘Damage Gauge’ round system, Vampire Savior quickly became an arcade favourite. Frankenstein, Dracula, the Mummy, Zombies… they’re all here.įollowing the success of the original game the improved game mechanics of Vampire Hunter (1995) shifted the series into high gear and shortly after a hugely successful Sega Saturn port of Hunter the arcade Vampire Savior (1997) sealed the series’ name in history.
VAMPIRE SAVIOR 2 TOWER STAGE FREE
With X-Men a speedy all-out combo-fest aimed toward the US market, Vampire presents a comparatively slower pace but more tactical approach with a heavy emphasis of offence.Ībove all it’s the character designs that made the game stand out: Capcom’s extraordinary art team (Bengus, Akiman) were given free reign, and they let rip on every mythical monster and gothic stereotype, often with hilarious results. Perhaps inspired by the sheer variety and success of SNK’s multiple brands (Samurai Spirits in particular) Capcom went to work and delivered two completely unique titles, each with their own visual style and play structure. Released shortly after Super Street Fighter II X (March 1994) during the peak of the Street Fighter II boom, Vampire (July) and X-Men Children of the Atom (Dec 1994) were Capcom’s first 2D fighting games not to be a part of their all-conquering Street Fighter series.